What motivated Dave Taylor, the co-creator of Doom and Quake, to reflect on their need to be created? Did he just develop a way to ‘waste time’?
We’re delighted to have Taylor deliver a live workshop on game production on Friday 1 May, 6-7.30pm. He’ll take us on a deep dive into game design and production strategy in this one-to-one development workshop, offering design exercises, insights from the industry, and direct feedback on your projects.
Participant numbers will be limited so please email Claire Lyall (email@example.com) by 12 noon on Thursday 30 April if you would like to take part.