Events

Gameplay: Random Events, It’s not Always About a Pie in the Face

18 March 2016

Gameplay: Random Events, It’s not Always About a Pie in the Face
Moray Game Jam
Saturday, March 19, 2016 from 4:00 PM to 5:00 PM (GMT) Elgin, United Kingdom

Sign up here: http://is.gd/U4OsPG

Masterclass led by Alan Emrich, from Victory Point Games, and Lecturer at The Art Institute of California: Orange County.


        There is more to Random Events than Hitting the Player with a Pie-in-the-Face

        Game designers like to stir the pot as their players play. And why not? Life isn't completely predictable, so why should  game be? In this lecture we will examine:


        * Why have Random Events in a game?
        * The Law of Gaming Rationalization
        * The Human Paradox
        * Self-Correction and Exacerbating Random Events
        * Means Testing for Play Balance
        * Method, Frequency, and Severity
        * Player Controlled vs. Pie-in-the-Face Random Events

        In the meantime, know this: Witam regit fortuna non sapientia
        (Chance, not wisdom, governs human lives)

Find out more about Victory Point Games, go to http://www.victorypointgames.com/about-victory-point-games/

Please note all young people who are 12 or under should be accompanied by an adult.

 

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